Week 17 green screen(2)


1 Additive Key

ADDITIVE KEY is not an actual keyer but it is an image blending technique used to recover fine detail in difficult areas such as wispy hair, soft trasparencies and motion blur

If combined with a good matte, edge treatment and despill can create very good results to better integrate your plate to the bg

Additive Key manipulates lightness values in the fine details and ADDS it to the bg under the foreground plate

Additive Key/Divide/Mult

BG

For additive key we play with lightness

Lightness is NOT to be confused with Luminance
Lightness is the average of minimum and maximum values
Luminance is the sum of RGB

Change Linear color space to HSL whic is a 3 channel space
Shuffle the L (lightness) into Blue channel

Using colorplace and shuffle,shuffle lightness to B channel.

Obtain the detail by minus the despill from an average constant of the BG
We want to obtain opnly lightness so remove color information by playing with saturation

Use gain in grade node to control the lightness value information

Plus the Lightness value information together

mask the area of interest

Plus it over BG to merge lightness detail over bg and under fg

Den

Despill

Adjust the matte

Transparency multiply

2 Multiplied Trasparencies

By minus Original from despill plate you get the luminosity lost by removing green

  • Desaturate that values to remove
    unwanted colors
    -Multiply the bg over those luminosity
    values
  • Plus it over original to add
    bg in the trasparencies

Matte

Use IBKcolor, select screen type, and adjust size

Adjust color grade and blur edges

3 – Color Correct Trasparencies

Hard inverted matte no soft trasparency

Color look up is like curves in photoshop

Select with roto areas of interest

Adujust Trasparency Grade

Difference key


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